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HalflingPrincess's Whitelist Application


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  1. Minecraft Username(s): HalflingPrincess
  2. Your Age: 17
  3. Timezone: CST
  4. Discord Tag: HalflingPrincess#4799
  5. Have you read and fully agree to the rules?: Yes
  6. Have you ever roleplayed before? (D&D, GMod, Minecraft, or Otherwise): I have roleplayed extensively in D&D and other minecraft servers such as LotC
  7. Define the term 'Metagaming': Metagaming refers to using knowledge found out-of-character while in-character
  8. Define the term 'Powergaming': Powergaming is RPing in a manner that is unfair to other players, unrealistic for your character, or forced on another player without their consent
  9. Character Name: Greta Goodbarrel
  10. Character Age: 21
  11. Character Race: Hill Dwarf/Gorney
  12. Tell us about your character. (Appearance, backstory, family relations, etc): Hailing from a relatively small Gorney village in the shires of the old world, Greta Goodbarrel is a reluctantly adventurous little lady. Standing at 3'4", the most distinctive features of her round face are her large bright blue eyes, a family trait she inherited from her father, Gregory Goodbarrel; and her long, curly, ginger hair, a signature trait of her mother Madelyn Greenfoot. Being the only daughter of well-off winemakers, Greta's early life was one of relative comfort. Though she grew up without siblings, Greta was constantly surrounded by her various relations, having dozens of cousins who frequently visited without warning. Greta often attempted to shelter herself from these visitors, but her mother impressed upon her the importance of being sociable, and though Greta preferred to sit alone in her father’s library, many years of dinner parties and social calls taught her to be cordial. Aside from the demands of socialization, Greta lived a very relaxed life. Household “chores” were performed by her father’s farmhands or house sweepers, and rather than working in the vineyard, Greta spent long hours being taught to read by her father and to sing or cook by her mother, never once having to do a hard day of work in her life. When not reading, Greta would go on long walks through the village. Her mother often claimed that this was the only thing that kept her thin, seeing as Greta ate constantly, and as she reached adulthood also began to drink and smoke often.

    As Greta reached adulthood, many began to notice that she had become aloof and increasingly reluctant to attend parties and socialize. By the time she turned twenty, Greta was outright bored with life at home. Though she had always taken an interest in foreign tales, as she entered her late teens Greta had begun to read foreign stories of adventure and epic heroes. Though Greta at first repressed her wanderlust, the increasing demands of her parents to get married, combined with ever-tiring afternoons of visits from any of her fifty-two first cousins, made Greta withdraw even further. Her fellow hill dwarves began to believe that she preferred books to the company of people. While most Gorney would spend their evenings drinking at taverns with friends, Greta would enjoy a glass of sweetened wine with her books beside the fire.

    Everything changed for Greta when she turned twenty-one. Flustered by the rumors of her “unsociability”, Greta decided to throw a large party for the village on her twenty-first birthday, if only to “prove” to her parents that she was capable of socializing. In reality, however, the thought of hosting that many people filled her with great anxiety, and, acting impulsively for the first time in her life, Greta would take only a traveling cloak and a walking stick and would leave home in the early of hours of her birthday, leaving nearly two hundred party-guests without a host. Greta would almost immediately regret this decision, but her lack of geographical knowledge left her lost, with only the untamed world ahead. Having no way of going home, the only choice before Greta was to embark upon a voyage to Anoma, in hopes of find relatives, adventure, or perhaps a new life entirely in this new world.

    Greta now stands, for the first time in her life, alone, without any advice (solicited or otherwise) from her parents, and is torn between two desires. One is very much in keeping with Gorney tradition; to return to her family, apologize profusely, and live quietly without extreme and fantastical ambitions of adventure. Another part of Greta, however, is elated at the new freedom of being abroad and yearns to test herself in the wider world.
  13. Character Traits: Though talkative and sweet, Greta's mind is one that prefers complexity to simplicity; something rather unusual for a hill dwarf. Her often ignored or even repressed imagination has left her yearning for adventure, and though she likes to think of herself as a well-mannered rule-follower, she is far more free-spirited, impulsive, and passionate than she appears at first glance; the only thing that has held her back in the past is fear of disappointing her parents, something that she carries with her even in their absence, but may very well lose.
  14. Upon landing on Anoma, you find yourself short of food, coin, and housing. There are some signs that indicate there's an established settlement nearby, as well as some ruins off to the side of the road. With the sun setting and an empty stomach, how does your character handle this situation?: Upon setting foot on the continent, Greta would take a moment to observe her surroundings, her eyes filled with some wonder and her mind buzzing with both fear and excitement at the prospects of this new land. Though she would most certainly be interested in the ruins, the cautious Greta would not approach them unarmed, and would, as any Gorney, be most certainly too distracted by her empty stomach to care all that much about exploring. She would follow the signs to the nearest settlement with haste, hoping to find an inn providing not only good food and a bed but also her favorite thing in the world; wine.
  15. Would you like to upload your skin, or provide a link?: Upload
  16. Upload Skin:
  17. Link Skin:

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"Receive your compass from the Anoma Exploration Company today!"

🧭

Join up here!

Characters

Spoiler

Dursow Deiphaladras - Alive, albeit missing a finger. Always trying to spearhead the exploration of Anoma with the AEC.

Silent in Storm Rain - Alive, and trying her best to bring the Maksha of Anoma into the beastfolk city of Parsha.

Thetkrin Tickin Truthstorm - Alive and slinking around somewhere.

Thasraih Pheosis - Alive and probably sleeping in a pond somewhere.

Art

Spoiler

464613515_wipofthemonth_by_kennypyro_dec2bdh(1).thumb.png.899fd0b0a739eab2fb75a00d984cecaa.png
Dabbing DursowDursow and Ano'kiunknown.png.ac6e89fab8db87aa7693a3dc2bcebf62.pngParsha_Peeps_Signiture.png.ef5297d3b901dfc2e88f0f16fd36c1b3.png

 

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Left.gif.c3c9b5212c3b27ebbda632de0e953193.gifAccepted.thumb.png.669ba08895925b1137ae24dbc5b5f369.pngRight.gif.98122a1effaa6117ec221f74f5d94525.gif

Congrats HalflingPrincess, you have been accepted! Welcome to Anoma. Now, you can log on and start your adventure.  Upon your arrival, you may call for a wandering traveler using /request create reception wandering traveler guidance, please! The wandering traveler may assist you in venturing through the lands or with any of your questions.  If you need any help you may message me in-game /msg TeeSeeDubs, on Discord TDubs#6260, or on the Forums, TeeSeeDubs.

Feel free to join us on our Discord [Here]. For more information on server lore, click [Here] and [Here] for settlement guides!

"Receive your compass from the Anoma Exploration Company today!"

🧭

Join up here!

Characters

Spoiler

Dursow Deiphaladras - Alive, albeit missing a finger. Always trying to spearhead the exploration of Anoma with the AEC.

Silent in Storm Rain - Alive, and trying her best to bring the Maksha of Anoma into the beastfolk city of Parsha.

Thetkrin Tickin Truthstorm - Alive and slinking around somewhere.

Thasraih Pheosis - Alive and probably sleeping in a pond somewhere.

Art

Spoiler

464613515_wipofthemonth_by_kennypyro_dec2bdh(1).thumb.png.899fd0b0a739eab2fb75a00d984cecaa.png
Dabbing DursowDursow and Ano'kiunknown.png.ac6e89fab8db87aa7693a3dc2bcebf62.pngParsha_Peeps_Signiture.png.ef5297d3b901dfc2e88f0f16fd36c1b3.png

 

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